However, you can tinker all you like, you’re not going to get anywhere. The initial screens are pleasant enough and there are enough options to tinker the game to your level. At its worst (namely on the Mega Drive) it’s frustrating and amateurish. At its best (namely at the arcades and on the NES), Double Dragon is fun and satisfying. Fully five years since the coin-op first launched we have the Mega Drive version and is most certainly was not worth the wait. Why oh why did Accolade do this? Well, I can think of several reasons but one of them definitely isn’t “to redefine the scrolling beat em up genre”.
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